<?xml version="1.0" encoding="utf-8"?>
<ItemRenderer>
  <Data>
	<Sprite name="item_Sprite_1" fileName="game/dm_particles_large1.rttex" textureSize="64" frame="0,0"/>
	<Animations>ou<SpriteAnimation name="Tent_anim" playOnAction="JUMP|FALL|IDLE|WALK" sprite="item_Sprite_1" animTime="2000" autoPlay="true" isLoop="true">
			<Frame>0,0</Frame>
			<Frame>1,0</Frame>
		</SpriteAnimation>
		<SpriteAnimation name="Tent_punch" playOnAction="PUNCH" sprite="item_Sprite_1">
			<Frame>0,2</Frame>
		</SpriteAnimation>
		<SpriteSinPulseAnimation name="auro_float" sprite="item_Sprite_1" autoPlay="true">
			<Parameter name="pos.y">
				<Set name="period">4000</Set>
				<Set name="scale">5</Set>
			</Parameter>
		</SpriteSinPulseAnimation>
    </Animations>
  </Data>

  <RenderRules>
    <RenderAura>
	  <SpriteRender name="item_Sprite_1" offset="0,4" alignment="CENTER"/>
    </RenderAura>
  </RenderRules>
</ItemRenderer>