<?xml version="1.0" encoding="utf-8"?>
<ItemRenderer>
  <Data>
	<Sprite name="item_Sprite_1" fileName="game/tavern_particles_large.rttex" textureSize="64" frame="0,7"/>
	<Sprite name="item_Sprite_2" fileName="game/tavern_particles_large.rttex" textureSize="64" frame="1,7"/>
	<Animations>
		<SpriteSinPulseAnimation name="auro_float" sprite="item_Sprite_1" autoPlay="true">
			<Parameter name="pos.y">
				<Set name="period">4000</Set>
				<Set name="scale">5</Set>
			</Parameter>
		</SpriteSinPulseAnimation>
		<SpriteSinPulseAnimation name="auro2_float" sprite="item_Sprite_2" autoPlay="true">
			<Parameter name="pos.y">
				<Set name="period">4000</Set>
				<Set name="scale">5</Set>
			</Parameter>
		</SpriteSinPulseAnimation>
    </Animations>
  </Data>

  <RenderRules>
    <OnDrawCustomOutline>
        <AvatarTransform class="RenderData">
          <Set name="saturation">getCurrent</Set>
          <Set name="brightness">getCurrent</Set>
          <Set name="contrast">getCurrent</Set>
        </AvatarTransform>
        <AvatarTransform class="Scale">
          <Set name="targetScale">getCurrent</Set>
        </AvatarTransform>
        <AvatarTransform class="RenderData">
          <Set name="saturation">10</Set>
          <Set name="brightness">1</Set>
          <Set name="contrast">1</Set>
        </AvatarTransform>
        <AvatarOutline duration="1500" startScale="1,1" endScale="1.1,1.1">
                <Colours>
            <Colour>255,0,255,255</Colour>
            <Colour>255,0,0,255</Colour>
            <Colour>0,255,255,255</Colour>
          </Colours>
        </AvatarOutline>
        <AvatarTransform class="RenderData">
          <Set name="saturation">1</Set>
          <Set name="brightness">10</Set>
          <Set name="contrast">1</Set>
        </AvatarTransform>
        <AvatarOutline duration="1500" startScale="1,1" endScale="1.05,1.05">
                <Colours>
            <Colour>255,255,255,255</Colour>
          </Colours>
        </AvatarOutline>
        <AvatarTransform class="RenderData">
          <Set name="saturation">reset</Set>
          <Set name="brightness">reset</Set>
          <Set name="contrast">reset</Set>
        </AvatarTransform>
        <AvatarTransform class="Scale">
          <Set name="targetScale">reset</Set>
        </AvatarTransform>
      </OnDrawCustomOutline>
    <RenderAura>
	  <SpriteRender name="item_Sprite_1" offset="-27,4" alignment="CENTER"/>
	  <SpriteRender name="item_Sprite_2" offset="27,4" alignment="CENTER"/>
    </RenderAura>
  </RenderRules>
</ItemRenderer>