<?xml version="1.0" encoding="utf-8"?>
<ItemRenderer item="ITEM_ID_PAPAYA_SURFBOARD">
  <Data>
    <Sprite name="handItemSprite" fileName="game/player_cosmetics3.rttex" textureSize="32" frame="31,14"/>
    <Sprite name="foot1_Sprite" fileName="game/player_feet16.rttex" textureSize="32" frame="11,20"/>
    <Sprite name="foot2_Sprite" fileName="game/player_feet16.rttex" textureSize="32" frame="11,21"/>

    <RenderOptions>
      <Default>
        <Set name="IsSurfboard">true</Set>
        <Set name="RenderFrontArmInfected">true</Set>
      </Default>
    </RenderOptions>
  </Data>

  <RenderRules>
    <RenderHandItem>
      <StopIf>
        <IsVariableBool name="isSurfing">true</IsVariableBool>
      </StopIf>
      <SpriteRender name="handItemSprite" alignment="UPPER_CENTER"/>
    </RenderHandItem>
    <RenderShoes>
      <StopIf>
        <IsVariableBool name="isSurfing">false</IsVariableBool>
      </StopIf>
      <SpriteRender name="foot1_Sprite" offset="1,5" alignment="DOWN_CENTER"/>
      <SpriteRender name="foot2_Sprite" offset="1,5" alignment="DOWN_CENTER"/>
    </RenderShoes>
  </RenderRules>
</ItemRenderer>