<?xml version="1.0" encoding="utf-8"?>
<ItemRenderer>
  <Data>
	<Sprite name="item_Sprite_0" fileName="game/REYWING.rttex" textureSize="64"/>
	<Animations>
      <SpriteAnimation name="wingFlexJump" playOnAction="JUMP|FALL" sprite="item_Sprite_0" animTime="500" autoPlay="true" isLoop="true" >
		<Frame>0,1</Frame>
        <Frame>1,0</Frame>
		<Frame>0,0</Frame>
      </SpriteAnimation>
	  <SpriteAnimation name="be_idle" playOnAction="IDLE|WALK" sprite="item_Sprite_0" animTime="1000" autoPlay="true" isLoop="true">
		<Frame>1,1</Frame>
      </SpriteAnimation>
    </Animations>
  </Data>

  <RenderRules>
    <RenderBackpack>
      <SpriteRender name="item_Sprite_0" offset="-8,-16" alignmentLeft="LEFT_CENTER" alignmentRight="RIGHT_CENTER"/>
      <SpriteRender name="item_Sprite_0" offset="8,-16" flip="1,0" alignmentLeft="RIGHT_CENTER" alignmentRight="LEFT_CENTER"/>
    </RenderBackpack>
  </RenderRules>
</ItemRenderer>