<?xml version="1.0" ?>
<ItemRenderer>
    <Data>
        <Sprite name="Sprite33" fileName="game/particles_large16.rttex" textureSize="64,64" frame="0,8" />
        <Animations>
            <SpriteAnimation name="Animation34" sprite="Sprite33" isLoop="true" autoPlay="true" animTime="1200">
                <Frame>0,8</Frame>
                <Frame>1,8</Frame>
                <Frame>2,8</Frame>
                <Frame>3,8</Frame>
                <Frame>4,8</Frame>
                <Frame>5,8</Frame>
            </SpriteAnimation>
        </Animations>
        <ParticleSystems />
    </Data>
    <RenderRules>
        <RenderBackpack>
            <ContextUpdate type="SetFlip">
                <Set name="flip">false</Set>
            </ContextUpdate>
            <SpriteRender name="Sprite33" alignment="DOWN_CENTER" drawShadow="false" />
        </RenderBackpack>
    </RenderRules>
</ItemRenderer>
