<?xml version="1.0" encoding="utf-8"?>
<ItemRenderer>
  <Data>
    <Sprite name="s_wing" fileName="game/particles_large14.rttex" textureSize="64" frame="13,1"/>
    <Sprite name="s_smoke" fileName="game/particles_large14.rttex" textureSize="64" frame="10,4"/>

    <Animations>
      <SpriteAnimation name="a_smoke" autoPlay="true" sprite="s_smoke" isLoop="true" animTime="1400">
        <Frame>10,4</Frame>
        <Frame>11,4</Frame>
        <Frame>12,4</Frame>
        <Frame>13,4</Frame>
        <Frame>14,4</Frame>
        <Frame>15,4</Frame>
        <Frame>10,6</Frame>
        <Frame>11,6</Frame>
        <Frame>12,6</Frame>
        <Frame>13,6</Frame>
        <Frame>14,6</Frame>
        <Frame>15,6</Frame>
        <Frame>10,8</Frame>
        <Frame>11,8</Frame>
      </SpriteAnimation>
    </Animations>

  </Data>

  <RenderRules>
    <RenderBackpack>
      <SpriteRender name="s_smoke" offset="0,-16"  alignmentLeft="LEFT_CENTER" alignmentRight="RIGHT_CENTER" blend="PREMULTIPLIED_ALPHA" drawShadow="false"/>
      <SpriteRender name="s_smoke" offset="0,-16" flip="1,0" alignmentLeft="RIGHT_CENTER" alignmentRight="LEFT_CENTER" blend="PREMULTIPLIED_ALPHA" drawShadow="false"/>
      <SpriteRender name="s_wing" offset="0,-16" alignmentLeft="LEFT_CENTER" alignmentRight="RIGHT_CENTER"/>
      <SpriteRender name="s_wing" offset="0,-16" flip="1,0" alignmentLeft="RIGHT_CENTER" alignmentRight="LEFT_CENTER"/>
    </RenderBackpack>
  </RenderRules>
</ItemRenderer>